JOE BLANCK

Puppet Designer / Creature Designer

Joe Blanck is a multi-disciplinary creature designer, builder and creative director whose work combines traditional scenic and sculptural craft with large-scale puppetry, performance and emerging technology. 

  • Founder & Creative Director, A Blanck Canvas — leads the development and delivery of large-scale creatures, puppets and theatrical productions from initial concept through fabrication, performance and finishing. 

  • Former Creature Painter / Concept Artist, Creature Technology Company — spent six years working on internationally recognised productions including Walking with Dinosaurs, How to Train Your Dragon – Arena Spectacular and King Kong.

  • Extensive creature-building expertise — works across concept design, sculpting, scenic painting, fabrication, illustration and three-dimensional construction. 

  • Puppetry & performance specialist — experienced in puppet creation, manipulation and performance, with a strong understanding of how physical creatures function and communicate in live environments. 

  • Technology-integrated design — combines traditional puppetry and fabrication techniques with contemporary technology to create increasingly sophisticated large-scale creatures. 

  • More than two decades of scenic and fabrication experience — began his professional career as a scenic artist before moving into creature design and large-scale theatrical production. 

A vivid painting of a wildlife scene featuring a white tiger lying near a riverbank, surrounded by various animals including a turtle, fish, and a bird flying overhead, all set in a lush forest.

For The Waterhole, Joe brings specialist expertise in designing and realising the production’s animal characters, translating imaginative concepts into expressive, technically sophisticated creatures capable of performing convincingly in a large-scale theatrical environment. 

A serene landscape featuring a calm river with reflections of trees, mountains, and a cloudy sky during sunset or sunrise.